FUCK THE POLICE
911 EVERY DAY
AMERICA SHELL GO TO HELL 4 TIS!1111!1111!1111
They are definately designed for young males.
You can cruise and do anything you want. My 19 year old son loves them and thinks they are hilarious.
gta is a great game to buy once the price comes down and it's only like 20ish bucks. It's a good time killer when you are bored.. do a few missions, drive a car around, shoot stuff up.. etc.
I've never really liked the GTA series. If you get to "open", you can't really have much of a story. Just look at Oblivion. No one ever does the main storyline.
it is 60 like almost every other new game. The 90 dollar one is for dummies that want a GTA4 gym bag to go with the game.
It is well worth 60 bucks unless you are poor.
Whaaa?
Totally disagree with all of that BS.
it is 60 like almost every other new game. The 90 dollar one is for dummies that want a GTA4 gym bag to go with the game.
It is well worth 60 bucks unless you are poor.
ZOMG?! Did I just say something unlibertarian?
It's just a fact. An open gameplay style is antithetical to having a good story. GTA has a huge world with a lot of copied and pasted shit and systems badly designed to imitate real systems. It's fun to go blow things up but it's not any sort of artistic acheivment in itself, and GTA and other open games always get mundane after a few hours of gameplay. I don't know why so many games want so desperately to be a "real life simulator". I don't want a real life simulator. I've got a real life, and it's boring as hell. I want a game. I'll admit that GTA is probably better than Oblivion - Oblivion and Morrowind both massively overshot themselves. They're chock full of mundane content that nobody is every going to bother to complete fully. They didn't spend enough time on any individual element, so it's a massive amount of mediocore, rather than a mediocore amount of good. Unfortunately, that seems to be the way most games are designed today.
Take a look at Shadow of the Collossus. They spent four years crafting a world much smaller than GTA. But you don't get that same copy and pasted feel with everything that you get in Oblivion and GTA. They spent that time working on whats important - story and gameplay. Even Final Fantasy, with its random montage of barely related incidents coupled with an ending, is more fun in the playing that GTA. The linear style at least gives them room to work on some semblance of a story.
I'm sorry if that doesn't seem libertarian enough for you. But art doesn't fit into political philosophy.
I'll trade a hackish, B-movie storyline anyday for a nonlinear game..
It's just a difference in taste; namely that I have some.
i dont concider myself poor, but i am broke... weddings are way too exspensive.. plus i usaly try not to by games durring the spring and summer. but even if i were to go buy a game it probably wouldnt be GTA, i just not a big fan